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Jarka Ruus - Терри Брукс

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«What is this all about, anyway?» he asked, still unsure what the Dwarf wanted. «Why is all this so urgent?»

Tagwen drew a deep breath and exhaled so vehemently that Pen took a step back. «She's disappeared!» the Dwarf exclaimed. «Your aunt, three nights ago. Something happened to her, and I don't think it's something good. It hasn't been safe for her at Paranor for some time; I warned her about this over and over. Then she went into the Skull Kingdom with Kermadec to investigate some disturbance there, and when she came back, there was supposed to be a meeting with the Prime Minister—another snake in the grass—but sometime during the night, she just vanished, and now I don't know what to do!»

Pen stared at him. He didn't know who Kermadec or the Prime Minister were, but he could follow enough of what the Dwarf said to know that his aunt was in trouble. «How could she disappear from her own room?» he asked. «Doesn't she have guards? She told me she did. Rock Trolls, she said. Big ones.»

«They're all big.» Tagwen sighed. «I don't know how she disappeared; she just did. I thought that maybe your parents could help find her since I've done everything I can think to do. Perhaps your father could use his magic to track her, to discover where she's gone. Or been taken.»

Pen thought about it. His father could do that; he had done it before, though only once when Pen was with him, when their family dog disappeared in the Duln. His father probably could track Grianne, although only if she left a trail and hadn't just gone up in a puff of smoke or something. Where the Ard Rhys was concerned, anything was possible.

Tagwen rubbed his beard impatiently. «Is there anything you can do to help me or must I go alone to find them?»

«You can't find them on your own!» Pen exclaimed. «You wouldn't have one chance in a thousand! You barely managed to sail across Rainbow Lake in that skiff!»

Tagwen drew himself up. «The point is, I have to do something besides sit around hoping the Ard Rhys will show up again. Because I don't think she will. I've pretty much reconciled myself to it.»

«All right, but maybe there's another way, something else we can do.» Pen shrugged. «We just have to think of what it is.»

«Well, we'd better think of it pretty fast. I told you I don't have much time. I'm pretty sure I was followed. By Druids, I should point out, who don't want your aunt back, whether or not they're responsible for her disappearance in the first place. I expect they have decided I might be more trouble than I'm worth and would be better off 'disappeared' somewhere, as well.»

He paused dramatically. «On the other hand, it is possible that they don't care about me one way or the other, but are coming down here to see about you and your parents. They know about your father's magic, just as I do. You can decide for yourself what use they might choose to make of it, should they find your parents before I do.»

Pen was taken aback. He didn't even know those people, Druids with whom his family had not been involved even in the slightest. That was his aunt's world, not theirs. But it seemed that Tagwen believed the two were not as separate as Pen had believed.

He wondered what he should do. His choices were somewhat limited. He could either tell Tagwen that he was unable to help, confined to this way station by direct order of his parents, who had made it quite clear he was forbidden to go anywhere while they were away and made him promise he would remember that; or he could break his word. It might be in a good cause to chance the latter, but he didn't care for the odds of his explaining it to his parents if he was successful in helping the Dwarf find them. That's if nothing else happened on the way to doing so, which was far from certain given the distance he must travel and the dangers he was likely to encounter.

He sighed wearily. «Let me think about this. Come up to the house for a glass of hot cider, and we can talk about it.»

But the Dwarf's face had gone white. «I appreciate the offer, Penderrin, but it comes too late. Have a look.»

He pointed out across the lake. An airship was making its way toward them through the drifting curtains of mist—a big, sleek three–master, as black as midnight. Frozen by the vessel's unexpected appearance and the consequences it heralded, Pen stared. All of a sudden, he wished his parents were there.

«Whose is it?» he asked Tagwen.

«It is a Druid ship.»

Pen shook his head, watching the vessel's slow, steady approach, feeling knots of doubt begin to twist sharply in his stomach. «Maybe they're just …»

He trailed off, unable to finish the thought.

Tagwen stepped close, the smell of dampness and wood smoke emanating from his clothing. «Tell you what. You can wait here and find out what they want if you wish, but I think I will be moving along. Maybe I won't go out the way I came in, however. Do you have a horse you can let me borrow?»

Pen turned to look at him. There was no mistaking the mix of determination and fear he saw in the Dwarf's eyes. Tagwen wasn't taking any chances. He had made up his mind about the ship and its inhabitants, and he did not intend for them to find him. Whatever Pen decided to do, the Dwarf was getting out.

The boy looked back across the lake at the airship, and in the wake of the uneasiness that its dark and wicked look generated, his indecision faded.

«We don't have any horses," he said, taking a deep breath to steady himself. «How about a small airship and someone to sail her, instead?»

EIGHT

In that single instant, Penderrin Ohmsford's life was changed forever. Given what had happened already at Paranor, it might have been changed in any event, but likely not in the way his decision to go with Tagwen changed it. Later, he would remember thinking that, at the time, making the decision felt like a shifting of the world, not so much in the noisy manner of an earthquake but in the quiet way of the light deepening at sunset. He would remember thinking, as well, that he could do nothing about it because his family's safety was involved and he couldn't ignore the danger to them just to protect himself.

He took hold of Tagwen's arm and propelled him up from the landing to the dry dock where the cat–28 was tethered, telling the Dwarf to get aboard. There was no time to outfit her in the right way, to gather supplies and equipment of the sort a proper expedition required. He had her packed with spare parts, so that he could fix her if something went wrong out on the lake, but that was about it. He took just a moment to run into the shed for his toolbox, grabbing up a water container and some dried foodstuffs that he kept around to nibble on, then bolted back out the door.

He wondered for just an instant how big a mistake he was making. Then he dismissed the thought completely because he had no time or patience for it. Hesitation in circumstances like these always led to trouble, and he thought he probably had trouble enough with things just the way they were.

«Strap that safety line around your waist!» he called up to Tagwen, tossing the bag of foodstuffs and the water container onto the deck. «Stuff these into one of the holds in the pontoons!»

He worked his way swiftly from one tethering line to the next, loosening the knots from the securing pins and tossing the rope ends back onto the cat's decking. He did not look out again at the approaching airship, but he felt the weight of its shadow. He knew he had to get airborne and away before it got much closer or he would not be able to gain the protective concealment of the Highland mists and the low–slung clouds that would hide his escape. With luck, they might not even see him leaving, but he could not count on that.

When all the lines were unknotted save the one that secured the bow, he paused to look around the compound and tried to think if he was forgetting anything. A bow and arrows, he thought, and he rushed back into the shed to take a set from the weapons cupboard, along with a brace of long knives.

Rushing out again, he climbed aboard the cat–28, finding Tagwen, arms wrapped protectively about his knees, already strapped in and hunkered down in the aft hold of the starboard pontoon. It looked so comical that Pen wanted to laugh, but he resisted the impulse, instead scurrying to raise the sails to draw down whatever ambient light this gray day offered. There would be energy stored in the parse tubes, but the diapson crystals were small and not designed for long–term storage, so he could not rely on that alone to elude the larger ship.

He found himself wondering suddenly if its occupants would even bother coming after him. After all, they couldn't know who he was or what he was about. They were likely just to land and walk up to the house in the mistaken belief that the presence of Steady Right indicated that his family was still in residence. By the time they found out differently, he would be far away.

But what if Tagwen was wrong? What if the Druids were actually there to help in some way?

Maybe those aboard the approaching ship were not among his aunt's enemies, but her friends. They might have come for the same reason Tagwen had come—to seek help from his father in tracking down the Ard Rhys. This could all be a big mistake.

He glanced at the Dwarf. Tagwen was staring out at the lake, his eyes wide. «We're too late, Pen," he whispered.

Pen wheeled around. The big airship was right on top of them, sliding through the entry to the cove to hover over the water in front of the docks. It had advanced much more quickly than Pen would have believed possible, which indicated all too clearly how powerful and fast it really was. It might even be a match for Swift Sure, although he didn't think the airship existed this side of the Blue Divide that was that fast.

He saw her name carved into her great, curved rams, bold and etched in gold. Galaphile.

«That's her airship!» Tagwen exclaimed in dismay. «Your aunt's! They're using her own ship!»

«Get down!» Pen hissed at Tagwen. «Hide!»

The Dwarf ducked below the gunwales of the pontoon, and Pen threw a canvas over him, concealing him from view. He had no idea what he was going to do, but whatever it was, there was no point in taking chances until he found out if the Dwarf was right about who these visitors were.

There was also no point in pretending that he didn't see them, so he turned to watch the Galaphile's dark hull settle heavily into the waters of the cove. The skies over Rainbow Lake were darkening steadily with thunderheads and rainsqualls. It was going to be a bad storm when it hit. If he was going to make a run for it, he was going to have to do so soon.

He watched as a long boat was lowered over the starboard pontoon. Half a dozen passengers sat hooded and cloaked within, dark figures in the late afternoon gloom. Several took up oars and began to row, pointing the boat toward the docks. Pen caught a glimpse of their lifted faces as they strained against the oars. Gnomes, swarthy and sharp–featured, yellow eyes glittering and cold.

Something about the Gnomes convinced him instantly that Tagwen was right. He couldn't say exactly why, because he had encountered Gnomes before at Patch Run and on his travels about the lake. He stepped into the pilot box, unhooded the parse tubes stacked on both sides of the cat, and pushed the controls to the port and starboard thrusters forward just far enough to nudge the diapson crystals awake.

«Whatever happens," he whispered to Tagwen, his head lowered to hide his words, «don't let them know you're there.»

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